A Term runs on ordinary things, and most people own most of them. Press what you are missing. That is your shop.
Clothes, plain
Plainness is asked, and never expense. Charity shops and what is already in a wardrobe are accepted in full.
A bathroom that already stands
Shop own-brand. Nothing is inspected for its label.
Paper, and a pen
A Term is written down by hand, every day.
The clock, and the lamp
You set a clock by hand to meet a time somebody else chose.
The Larder, already stocked
The Bill of Fare is set for you, your menu. It expects these in the Larder, and whatever a week asks for beyond them goes on a grocery list.
Your Trade
One Trade is yours for the whole Term, the skill you practise. Its kit is the only part of this that differs from person to person.
Choose one, and its kit is laid out.
Drawing
The cheapest of the 4. No skill is assumed.
Photography
A phone does for phase 1. From phase 2 it is a camera, so plan for it now.
Music
This one assumes you already play. No instrument is bought.
Your instrumentIn working order, at homeNothing to buy
Making
It varies more than any other. Work out 4 weeks of materials.
The tools of your TradeWhatever it usesNothing to buy
None of this is paid to Greywell. You buy it yourself, wherever you like. The prices are rough guides at budget shops, and your fee is separate. Conditioning needs no equipment.